Disney Mobile, a mobile phone service by Disney launched in 2007. I helped develop the overall product, including defining the user experience (UX) for multiple product areas, from games, to apps, merchandise displays and accessories.
I lead the creative development for the Disney Enthusiast; researchng and understanding both the market and the target audences needs, and developing specific content for them. These content offerings included a co-branded Disney Trivial Pursuit game, the Disney Zone, apps for Radio Disney, Disney Chanel, and I developed many concepts for the first apps for Disneyland and Walt Disney World, Toon Town Online, and Virtual Magic Kingdom.
Working with Walt Disney Imagineering, I helped develop a trade show booth for the Disney Technology Expo at Walt Disney World.
Below are examples of some of the content, games, apps, and more that I worked on, Including art direction and ux design for various projects.